The Interview Process

I know it’s been a long time since I’ve written anything.  Lately I just haven’t been in the blogging mood.  I’m not sure if I consider my current mood “bloogers mood,” but I do want to talk about something.  I graduated college almost a year ago this week.  Since then I’ve worked on a few contract jobs (website development, 3d modeling, and design) as well as worked on enhancing my portfolio to enter the game industry.

I really want to be apart of the game industry and  I understand how hard it is to get in, but one thing that really peeves me is the interview process. Currently, I have had 4 interviews with the game/film industry ranging from single call backs to three phone interviews.  The process really can be quite nerve racking.  Some of the companies kept leading me on saying, “oh yes, you are still being considered.” but then never called me back to tell me they have chosen someone else.  I’m not sure if this is how interviewing has always been, but it just seems wrong.  I’ve been trying to figure out how to cope with the depression that comes from not getting the jobs I’ve interviewed for, thinking that I’m not good enough, that they didn’t like me personally,  or I wasn’t a good interviewer.  It’s tough on me, it creates a lot of stress.

As I type, I am waiting to hear back from a company.  I have had more than a couple phone interviews that went well, and seem to be going as I would like, but I just hate this period of waiting.  I understand that a phone call away could land me my dream job, but at the same time my other interviews ended just as quickly as they started.  This tends to send me into depression.  I’m unable to concentrate, nothing seems to be in color, and I just keep thinking I’ll never be good enough.  I hate that.  I’m hard enough on myself as it is, I don’t want to make it worse.  I guess that’s why I’m here.  It seems to make things better.  It gets my mind off of something that I’m really concerned about.  I guess I just need to be more patient.  Man, this sucks.

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This entry was posted in Art, Game Design and Development, interview, Jumbled Mess, Personal Development, Rant. Bookmark the permalink.

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